Computer Games and Interactive Installations
This course deals with designing, programming, and building playable interactive installations. Beside technical aspects, questions of play, interaction, and art are discussed. We go to several exhibitions, test examples, work collaboratively in small groups for a weekend in a studio and visit the Transmediale in Berlin.
Daniel Cermak-Sassenrath, Bernard Robben. Computer Games and Interactive Installations (moodle), Course, Bremen University and University of the Arts (Hochschule für Künste), Winter Semester 2008/9.