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Online Resources
There is a lot of inspiring and useful stuff online! Multiple links (below) connect to learning resources outside of the book, such as Processing's own video tutorials, OpenProcessing, game programming patterns, Arduino Projects at Instructables, graphics resources, math for collision detection, and an audio library.
Many sites offer assets, such as sprite sheets or sound effects. Many assets are totally free, some are only free for personal or non-commercial projects. Please check the terms of use carefully before using.
Processing and Programming







Making, Physical Computing, and Arduino


Graphics








Collision Detection, Math, and Vectors





![Freya Holmér. Vectors & Dot Product • Math for Game Devs [Part 1]. Online video (3:16'27 h). YouTube, Nov 9, 2020. A three hour lecture on vectors; Freya Holmér speaks about vectors and uses them in math and Unity specifically, but the math is applicable anywhere. The whole series 'Math for Game Devs' is on YouTube, and can get quite advanced Vectors & Dot Product • Math for Game Devs [Part 1] on YouTube website screenshot](../links/youtube_com_freya_vectors.png)
Minim Audio Library













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